Thursday, April 08, 2004

BASKETBALL IS FINALLY MUSIC

I have resolved all the problems I have had with my project especially the problem with my sound files not working properly. Turns out that I had to do more than change the file suffix from .wav to .aiff I also had to convert the wav files into aiff files as well using Peak. Thanks Doug.

I'm not the biggest musical genious in the world but what I intended was for my project to be used as some sort of basketball musical instrument. The program produces sounds similar to those heard on a basketball court with the squeaking sneakers being the rhythm the sound of the actual basketball that a user would be bouncing would create. Depending on which sensor the basketball is bounced on, either the red, yellow, or green, the sneaker squeaks would play at a certain tempo. I devised an algorithm that looked at the combination of squeaks that was being played and depending if that combination a "swish" sound would result.

Being the lack of the musical prodigy that I am, its pretty difficult for me to come up with a catchy musical rhythem that I originally wanted. I'm pretty sure with more practice and a slight few adjustments to the timing, length, and volume of the sounds i'm sure this can become a very nice musical instrument for basketball. If at all posible I would like if the sensor was connected to the basketball so your movement didn't necessarily cause the sensor to trigger. I orignally planned on using a pressure sensor that was connected to the basketball but due to time constraints and lack of knowledge I had to go with I had and what I knew. So finally basketball is music.



Here is my
patch

Sunday, April 04, 2004

BASKETBALL IS MUSIC-update

Since the last time I posted I really had no idea how to go about constructing my TELEO interactive basketball musical instrument. It took me about two weeks to learn how to play an audio file on MAX but I was finally able to make strides just today as I was finally able to make a workable patch and finally able to use the TELEO. The patch is working fine except that I am not able to play my own corresponding sounds on the macs. Instead I had to settle for using the the sound files already available on the mac. The sounds really don't bring the idea of the sounds of basketball to my project but the patch does work the way I want it to.
With the use of a range sensor for the user/point guard to interact with the computer world as the user bounces the basketball around the sensor a message is sent through the t.mio.ain which triggers a basketball bounce sound and sends a messege to the offense to make a basketball shoe squeak sound. The offensive movement stays in constant movement throughout the interaction. Another messege is sent to the defense making another set of basketball shoe squeak sounds. Yet another messege is sent to the counter on the basket resulting in a swish sound every ten bangs. This results in a very amusing basketball themed beat. The beat can be altered to make different sounding beats which makes the basketball, TELEO, max/msp patch, mac into a musical instrument and the user/point guard into a musician.
My only problems right now are with the sounds. I should be able to get though that within the next couple days.
Here it is


Here is my
patch

Monday, March 22, 2004

Project 2 Proposal

Sorry for the hold up but I was putting a lot of thought into this project and I was finally able to come with a project that would seem really interesting.

BASKETBALL IS MUSIC

In the midst of the time of the year in which there is the most gratuitous coverage of basketball I have decided to complete Project 2 with such a theme and concept. While coming up with this idea I had in mind the popularity and the amount of success of Nike's 2001 basketball/music video advertising campaign which utilized basketball sounds such squeaking sneakers and a bouncing ball to create a baskestball beat and basketball players showing the various dance/basketball moves. In merging the physical and the computing realm in my my project I was looking into using basketball and feet movements to trigger movements and basketball sounds reacting to the various movements of the user and the basketball. I would probably have to do some more research in order to figure out how to in fact accomplish it but I feel its something that is possible for me to do. I'll be updating later tonight as I do some more research.

STEPPING CLOSER INTO THE MATRIX

-Alex R.

Wednesday, March 03, 2004

Some TELEO thoughts

Since I've been reading about teleo at least once a day this past week I've also started thinking about the capabilities of teleo as well. One movie that often crosses my mind when I am in deep thought even though I didn't think it was so great when I saw it for the first time was "The Matrix". (sorry to anybody I've offended) The concept behind The Matrix although did really stick with me. Since reading about TELEO and all the stuff that you can do with TELEO, somehow I think the matrix is a possibly one of the most successful TELEO projects ever constructed. TELEO allows people to physically interact with the computer world. Somehow I believe that somebody probably made a TELEO project so complex and powereful and so realistic that it was able to take over and form the matrix. Using teleo you are able to construct physical computation so complex that it starts to take the form of real life functions. Someday I think someone will create that TELEO project and the matrix will take form.

Have a nice day!

-Alex

Tuesday, February 24, 2004

PROJECT 1 fin

Sorry about the hold up but I thought I posted my patch to my blog already. Here it finally though


Here is my
patch
I tried to make improvements on patch over the weekend. One of the suggestions that was made at the critique was that maybe I added a bang at the exact time the snow flies in the air that makes my video go into the cut and pastign effect that it goes into. I worked on it for a great deal of time on Sunday and I got through some success but I was able to get to what I truly wanted. I'm gonna try to go back and work on making this work the way I want to. If anybody has any suggestions please let me know.

-Alex

Thursday, February 19, 2004

Project 1 Continued

I don't really know what I have created but I do know how I created it. For some reason though my patch did not save as a pat file but I am able to open it up on MAX with problem but the computer will not allow me to add the file onto fetch or take a screen shot of it. Anywho I've taken a quicktime movie that me and buddy's made last week or two weeks ago of us jumping in piles of snow. I noticed that the most prevalent colors on the movie were white, black and brown. I thought that when mixed up that this color combination with the help of a matrix in matrix function would look pretty interesting. To make make it look even more distorted from what it really was I took the scissors and glue functions and broke it up into 9 pieces. The color combinations that form are very interesting to look at. Its like looking at one abstract painting that keeps changing its form but retains the intital feel that was seen in its first form through the changes. I will try to get the the jpeg and the patch loaded onto my website as soon as possible.

-Alex

Wednesday, February 18, 2004

Project 1

For project 1 I want to use a quicktime that I've created and incorporate that into a matrix. I want to make it so that the quicktime movie blends into the matrix smoothly and make the matrix blend back into the quicktime movie.

-Alex

Thursday, February 12, 2004

Excercise 2



Here is my
patch

CAR530 - image test

This is a test - I would normally put a picture of my patch here.
I finished Excercise 2 but I have no way of uploading the files onto my blogger without the use someone else's website unless I can do it and I just don't know how. i do have a website I guess I just need to asks somebody how to do it.
In this excercise I experimented a little on the scissors and glue. I took the quicktime movie I made for excercise 1 and used the scissors to cut it into three slabs. What I wanted to do with is make a sort of funhouse mirror effect using the scissors just like I did right on the patch but I'm not sure how or even if I could output that into a quicktime movie although I'm sure there is a way to so. I just rearranged the order of moive segments and so that quicktime movie plays the pieces in a 3, 2, 1 order. I should be able to get those files on here before the day is done.

-Alex

Thursday, February 05, 2004

Here is Excercise 1 all complete and ready to go like I said before I'm not sure if did the way that you wanted us to to but I just did the way that I knew best from reading the tutorials. I knew in order to composite a qt movie with an image file I would have to link them through one the mixers that was shown to us in tutorials 8 and 9. Following the way those mixers were put together I simply replaced one of the qt time movies with my image file and made so that the image stayed at a constant transparent state within the qt movie. It looks like the thing you wanted. If its not its the closest that I could get to without any further tutorial study

-Alex

Patch here

Patch Image
Like I said before I hope I've done this right other people have created thier paches in different ways and this is the way that I know from reading the tutorials is the way to do the assignment. Hopefully I've successfuly completed this assignment.

Here is my patch
Excercise1
I have really confused from what we have to turn in. I hope that what I have done is the correct thing to do. I haven't posted it yet but I should be posting it soon. Stay tuned.....................

-Alex

Tuesday, February 03, 2004

I actually finished going through the tutorials, MAX and jitter, on friday but I signed up for a blog website just this past Sunday.

The MAX tutorials are pretty easy to understand. I actually went through Tutorials 1-16 the previous week but I just found out in the last class on Thursday that there was a pdf file that explained exactly what the MAX tutorials were talking about. I went through most of the tutorials again on Friday in order to get a better grasp of the MAX tutorials and it really helped alot.

The jitter tutorials on the other hand were a bit more complex probably because they were more parts to each tutorial. Besides for the "playamovie" tutorial I had a harder time getting through the jitter tutorials. I'm gonna go through them again tonight.

-Alex
Exercise1 - Create a Max Patch that composites 1 or more QT movie sources,
with 1 or more static image sourcs (jpeg, pict) OR procedurally created pixels,
using jitter and max objects.
-- QT movie should be 360x240 (or smaller) and less than 1 minute in length
*for those of you new to media capture - you can download a QT movie from the internet, or you can check out a video camera from the lab and record your own footage. I will be going over video capture more this week
If you are really stuck on this one, just google .mov or quicktime movie until you find a file you can use - try to make it under 50 megs*

This should be fun

-Alex

Documentation and Grading:
-- 1. upload a jpeg image of your patch to your site (to screen capture
-- on a mac, Apple + shift + 4, will give you a draggable box to capture a
-- portion of the screen, this will make a pdf on the desktop. Open this
-- file in Photoshop and convert it to a jpg to put on your site).

-- 2. create a link on your blog, or on an html page, that will download the .pat file. ( in your blogger window, you could type:
<*a href = "http://pathtoYourfile/yourpatch.pat"> Exercise <*/a>
(Just remove the * symbols that I had to type for this code to be visible)


-- AND LASTLY (THIS CONTRADICTS WHAT I TOLD YOU LAST CLASS)

-- 3. upload your QT movie to your website and/or the cgr server.
-- mount the temporary items volume from the cgr server. ask
-- a lab monitor on duty if you don't know how.
-- put your .mov file into the 'MAXclass--don’t mess with folder/spring04/ex1 directory

Monday, February 02, 2004

Welcome to my Blog

-Alex