I'm not the biggest musical genious in the world but what I intended was for my project to be used as some sort of basketball musical instrument. The program produces sounds similar to those heard on a basketball court with the squeaking sneakers being the rhythm the sound of the actual basketball that a user would be bouncing would create. Depending on which sensor the basketball is bounced on, either the red, yellow, or green, the sneaker squeaks would play at a certain tempo. I devised an algorithm that looked at the combination of squeaks that was being played and depending if that combination a "swish" sound would result.
Being the lack of the musical prodigy that I am, its pretty difficult for me to come up with a catchy musical rhythem that I originally wanted. I'm pretty sure with more practice and a slight few adjustments to the timing, length, and volume of the sounds i'm sure this can become a very nice musical instrument for basketball. If at all posible I would like if the sensor was connected to the basketball so your movement didn't necessarily cause the sensor to trigger. I orignally planned on using a pressure sensor that was connected to the basketball but due to time constraints and lack of knowledge I had to go with I had and what I knew. So finally basketball is music.
Here is my
patch



